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Morrigan LeSante
The Lost and Forgotten Troopers
332
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Posted - 2013.08.09 16:33:00 -
[1] - Quote
The anti ECM tears in this thread have /literally/ made my day.
'It makes people miserable' - miners are miserable with bumping....
'I won't fight if they have ECM' - I think I speak for many when I say, MTFU.
You people need to fight more real damp boats.
Also, when arguing with math - bring your own math, not half arsed options and made up junk. Thanks ever so |
Morrigan LeSante
The Lost and Forgotten Troopers
332
|
Posted - 2013.08.10 08:59:00 -
[2] - Quote
Master Technique, the problem posters like myself and Aliventi are addressing/arguing is that ECM itself is not overpowered. It's not, you cannot argue that.
The mechanic is iffy, I agree and there should be a couple more softer counters.
Trouble with threads like these is that people get all narked because its annoying - something being annoying is not a reason to utterly neuter the mechanic. I've yet to see a mechanic change that would be worth ever undocking one of these ships or that is simply not rage induced ranting about making it worthless.
One thing I would change though, immediately, is the requirement to re-lock; that's just a kick when you're down for no real use. Once the ECM drops, just pick targets you had locked back up instantly.
Also, all the new HACs are going to murder every single ECM boat in the skies so....there's tomorrow's counter I guess. Against something no other recon/ewar boat faces. |
Morrigan LeSante
The Lost and Forgotten Troopers
334
|
Posted - 2013.08.11 19:08:00 -
[3] - Quote
Why would you undock in your (edit) EITHER of the new "ECM" in favour of other ewar? EVER EVER EVER?
Plus it's not the most used ewar - TDs still hold that dubious distinction. |
Morrigan LeSante
The Lost and Forgotten Troopers
334
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Posted - 2013.08.11 20:41:00 -
[4] - Quote
Replace 'falcon' with 'pilgrim' or 'arazu' above and tell me honestly you think it would be different. In the end result I mean, not in irritation.
Furthermore, using an 1 vs n scenario to call something out as overpowered is a bit....out there.
You also neglect to address that a falcon pilot spends months to maybe do something - no other ships have that burden.
Again, the mechanic is poor but it is emphatically not imbalanced.
So again we're back to finding something that's not random and binary, is worth using compared to other ewar and is balanced. And can properly neutralise logis. |
Morrigan LeSante
The Lost and Forgotten Troopers
335
|
Posted - 2013.08.11 20:53:00 -
[5] - Quote
Well, I wouldn't use it over the likes of an arazu or similar. There's just no....point, really.
Plus you can't just change the mechanic without redoing the hulls too. They're balanced around needing to stack mods all over the place. |
Morrigan LeSante
The Lost and Forgotten Troopers
335
|
Posted - 2013.08.11 21:52:00 -
[6] - Quote
It's not that sensor damp is more 'powerful', it is far more effective at a shutdown role - which is what you need. |
Morrigan LeSante
The Lost and Forgotten Troopers
335
|
Posted - 2013.08.12 08:37:00 -
[7] - Quote
Except when the jams dont land and they die in a fire.
A falcon (fit per this thread) has ~ 2/3 chance of jamming you (in an appropriately skilled myrm). A blackbird, even less.
And something else to ponder - you often see the other recons. How often do you see rooks? If ECM is THAT good, where are the swarms of rooks? Because there's a hell of a lot of other recons flying around, I think I've seen one rook in the wild, ever.
Edit: And as mentioned, you wanna kill ECM birds? Fly a 1.1 HAC, they'll crap ALL over them with their base sensor str. |
Morrigan LeSante
The Lost and Forgotten Troopers
335
|
Posted - 2013.08.12 10:20:00 -
[8] - Quote
Falcons are in falloff at 70km, thus not as strong, odds drop. Blackbirds aren't but already have a lower jam chance.
I'm not pro ecm, I dont like the mechanic and its implementation. If you think being jammed is annoying, try training for months and months to do NOTHING over a third of the time. I dont, however, believe it is overpowered. It is balanced, potentially even on the weak side (technically) but it's not well implemented balance is all.
And, again, I've yet to see a replacement for it that's I'd ever actually consider flying instead of dropping to another recon.
For the last time, rage inducing annoying is NOT the same as overpowered. It's an argument for a change, certainly - but every single change I've ever read falls into one of two buckets: unworkable or neutering the ships out of a misplaced vengeance.
No posts ever consider the other side of the coin, like a good balance/change debate should. Failure rate, survivability under fire, mod requirement to get to these jam levels, rig requirement for the same, combat effectiveness, why would one undock the ship under a new proposal with other EWAR available and so on.
For example you're proposal was a straight up serious nerf to the ewar. No ifs, or buts, a huge nerf. To something that's not imbalanced - you have to give it something if you're taking something. Can you give a realistic time when you would use that type of ewar over another boat? Something not super niche. I certainly cant. |
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